v3.0.0
LatestThe Team Builder UpdateJun 1, 2026
- New: Introduced Intelligent Team Auto-Fill — automatically equips your entire team with optimal weapons and artifacts. Handles 120+ characters with role-based stat matching (HP% for Yelan, DEF% for Itto, EM for Kazuha). Provides a strong starting point for any team composition — manual tuning still available for experimental builds.
- New: Copy Build Card — one-tap copy of your full team build as formatted text, ready to paste anywhere. No server needed, works fully offline.
- New: Added character filters for Lunar, Hexerei, and Nightsoul affiliations — quickly browse characters by these thematic groups (Nightsoul = Natlan characters with the special mechanic, Hexerei = spellcasters, Lunar = moon-blessed characters).
- Art Direction: Complete visual identity overhaul — cohesive electro purple palette with purple-tinted dark neutrals, Syne typography replacing Inter for a more distinctive gaming aesthetic, and a 4-variant glassmorphism system (Surface, Raised, Subtle, Faint) giving every panel and card premium translucent depth.
- Art Direction: Introduced the Carga animation lifecycle — a three-phase interaction language (Capture → Intensify → Release) that makes button presses, card hovers, and notifications feel responsive and energetic. Buttons shimmer on hover, cards fill up with energy, and toasts spring in with purpose.
- Art Direction: Landing page rebuilt from the ground up — full-screen particle hero with mouse parallax, dynamic character marquee, bento-grid feature cards, and an energy pipeline visualization explaining how ER calculations work at a glance.
- Art Direction: Every hardcoded color eliminated across the entire application — all rgba values, hex codes, and inline styles migrated to a centralized CSS design token system with consistent glow, glass, and element-appropriate accent colors.
- Fix: Fischl's Oz now correctly generates energy particles per hit — was not contributing expected energy to team totals.
- Fix: Sacrificial weapons on teammates now properly contribute their energy during rotation simulation (previously ignored).
- Fix: The Exile 4-piece set behavior corrected — no longer stacks across teammates, 2-piece and 4-piece effects properly separated, Scholar weapon restriction enforced.
- Fix: Corrected 12 passive talent and constellation values across multiple characters for improved rotation accuracy (including Ganyu C2 level, Xingqiu C6 energy logic, Chevreuse C1 target scope, and more).
- Fix: Modal backgrounds resolved — no longer appear beneath the team ribbon in stacked layouts.
- Improvement: Toast notifications redesigned with smoother animations, progress indicators, action buttons, and screen reader support.
- Improvement: Modal visuals unified across all dialogs with consistent ambient glow styling.
- Improvement: Refined filter controls — new gold accent on the auto-fill toggle and pill-shaped variants for faster visual scanning.
- Performance: App loads faster and downloads are ~3.5MB smaller — icons consolidated, font flickering eliminated, images load progressively and adapt to screen size.
- Performance: Content pages (changelog, blog, methodology) skip unnecessary motion runtime for instant loading.
- Performance: Mobile rendering optimized — reduced visual effects on small screens, infinite animations respect reduced-motion preferences.
- Internal: Full calculation engine verified against 12 real team compositions for sustained accuracy in every release.