4pc Golden Troupe
Best-in-slot. Skill DMG bonus from off-field.
Furina's 60-energy Burst is among the cheapest in the game, making ER investment minimal. The Skill generates only 1 particles per cast on a 20s cooldown — below-average self-generation that makes battery support important.
Furina has a modest 60-cost Elemental Burst, but her unique mechanic — teamwide HP fluctuation — creates energy dynamics unlike any other character.
Her Salon Solitaire members (the three summons) generate particles, but their uptime depends on her Burst duration.
Managing Furina's ER means understanding both her particle generation AND the team's Fanfare stack generation
Use the ER calculator to find exact breakpoints for your team. See the full character page for ascension materials and constellation details.
Recommended targets by team scenario.
| # | Team Scenario | ER Target | Notes |
|---|---|---|---|
| 01 | Solo (no second Hydro) | 170-190% | With Favonius Sword or Fleuve Cendre Ferryman |
| 02 | Double Hydro (with Xingqiu or Yelan) | 130-150% | Hydro Resonance + shared particles |
| 03 | With Key of Khaj-Nisut | 190-220% | HP weapon, no ER substat |
| 04 | With Primordial Jade Cutter | 180-200% | Crit weapon, no ER substat |
| 05 | With Festering Desire | 160-180% | 45.9% ER substat from event weapon |
Favonius Sword
Best general option. ER substat + white particles.
Key of Khaj-Nisut
Best HP option. Massive HP% + EM share.
Fleuve Cendre Ferryman
F2P option. ER substat + Crit Rate on Skill.
Best-in-slot. Skill DMG bonus from off-field.
Budget option for Hydro DMG + HP%.
Double Hydro core. Shared particles + resonance.
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Neuvillette benefits from HP fluctuation.
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Jean heals for Fanfare stacks + VV shred.
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Get the exact Energy Recharge your Furina needs for any team composition. No account. No data collection. Just precise numbers.